Aion Rising
  • Welcome to Aion Rising
    • Introduction
    • Roadmap
    • πŸ”—Official Links and Community
  • Gameplay Systems
    • πŸ‘‘Heroes
      • Affinities
      • Stat System
    • βš”οΈActions
    • πŸ—ΊοΈWorld Map and Regions
    • 🚩Factions, Diplomacy and World Events
    • πŸ“œQuesting
    • βš’οΈCrafting and Marketplace
    • πŸ“–Lore
Powered by GitBook
On this page
  1. Gameplay Systems
  2. Heroes

Stat System

The Stat System describes Hero attributes which ultimately determine the Hero's capacity to deal damage, absorb damage, and the efficacy of the various Actions they can undertake within the game. Please note this is the current version of the stat system which is likely to change as we continue to make adjustments during development.

Primary Stats

  1. Strength (STR): Increases hitpoints for all classes. Increases physical damage for Warriors.

  2. Intelligence (INT): Increases resilience for all classes. Increases spell power for Mages.

  3. Agility (AGI): Improves dodge chance and physical critical strike chance for all classes. Increases physical damage for Rangers.

  4. Vitality (VIT): Increases hit points and resilience for all classes.

Secondary Stats

  1. Dodge - Chance to avoid physical damage attacks.

  2. Critical Strike - Chance to deal extra damage on a physical attack roll.

  3. Resilience - Reduces all incoming damage (physical and magical).

  4. Armor - Reduces physical damage taken.

  5. Spell Power - Increases magical damage dealt.

PreviousAffinitiesNextActions

Last updated 2 years ago

πŸ‘‘